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Devlog
British Wonderland // Pre-Alpha v0.5.0-pre
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Devlog
Developer diary entry #5
September 07, 2025
by
prikol_kot
Did you know that all this time i was working without version control? I did create backups, of course, but was quite hesitant to set the Git up. Nonetheless, seeing how Grand Refactoring was on its w...
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Anniversary and Intermediate update
September 01, 2025
by
prikol_kot
Posting out of time on 1st of September to observe third anniversary of the project. Three years ago i announced this project, at the time to group of friends only. Quite obviously, these three years...
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Developer diary entry #4
August 21, 2025
by
prikol_kot
Once upon a time, back when i followed beginner Unity tutorials, lighting was very important to my vision of the game. I still would say so, but it takes no genius to see how lighting in 2D is not as...
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Developer diary entry #3
August 07, 2025
by
prikol_kot
These were quite long two and a half weeks. It feel like i have done a lot. Exactly as planned, i accomplished what i set out to do in the last diary entry. A rare occurrence. "Passage of Time" mechan...
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Developer diary entry #2
July 21, 2025
by
prikol_kot
Frontend work is exceptionally thankless. In Godot, one feels it quite acutely, as its UI tools were made by engineer for engineers. Then again, perhaps i am to blame for choosing to simulate a good s...
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Developer diary entry #1
July 07, 2025
by
prikol_kot
I am hard at work (hardly working) on tablet PC apps. As i mentioned before, applets on Alex's tablet PC are vital gameplay elements. Thankfully, i already have beautiful Logos note-taking app in plac...
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Developer diary entry #0
June 21, 2025
by
prikol_kot
I am starting a consistent developer diary. I shall be posting twice a month, on 7th and 21st, committing to record the progress i have made on the game - believe it or not, i am indeed working on it,...
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At least something
March 12, 2025
by
prikol_kot
I suppose i should show at least some progress, here's the preview of the update i'm working on I added Maxwell House, the very building you could see from the balcony in chapter 0, explore it There's...
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Project that will never be complete
December 04, 2024
by
prikol_kot
With this update i have reached a certain milestone - i have finished the prologue And on that occasion i present you with a ramble from my gamedev experience, read it, you won't Would you be surprise...
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